Saurabh Bagh

Co-Founder HowToAbroad | VR Game Developer | Software Developer | SEO Enthusiast

About Me

Saurabh Bagh

Co-Founder HowToAbroad | VR Game Developer | Software Developer | SEO Enthusiast

University of Bayreuth

Completed Master's in Computer Science at the University of Bayreuth with hands-on experience in VR/AR development, computer graphics, and haptic technologies. Currently Co-Founder of HowToAbroad.com, with over 7+ years of professional experience spanning VR engineering at Volkswagen AG, Unity development, software engineering, and research roles. Previously worked as a Software Developer at Verra (Berlin), Unity Developer at Technology and Strategy (Stuttgart), and held various technical positions including VR Software Developer Intern at Schaeffler AG and Research Assistant at University of Bayreuth. Started career as a Software Engineer at HCL Technologies with 3 years of foundational experience in enterprise software development.

Programming Skills

C#
Python
Java
R

Currently Working On

Braille Project
Braille Project

Designing braille patterns on the Ultrahaptics

Phasespace Motion Capture
Phasespace Motion Capture

Integration with an Avatar in Unity

Driving Simulator
Driving Simulator

Integration with Pupil Labs eyetracking with Motion platform

Professional Skills

Software Expertise

Unity, CA Clarity PPM 13.2.1, PyCharm, Linux

CMS

WordPress, Fiona

SEO Testing

Screaming Frog

Database

MySQL, Oracle 11g, MS Access

BI - Web Tool

Tableau, Google Analytics

Transferable Skills

Very strong verbal and communication skills, ability to achieve goals in a highly innovative and fast-paced environment

Work Experience

Co-Founder
HowToAbroad.com
Remote
Jan 2021 - Present
Software Developer
Verra
Berlin, Germany
Dec 2022 - Dec 2024
Unity Developer
Technology and Strategy
Stuttgart, Germany
Aug 2021 - Nov 2022
Agora Platform Technical Lead
Hochschule München
Munich, Germany
Aug 2021 - Sep 2021
Research Assistant
University of Bayreuth
Bayreuth, Germany
Sep 2020 - Sep 2021
Intern VR Engineer
Volkswagen AG
Wolfsburg, Germany
Jan 2020 - Sep 2020
Student Assistant
University of Bayreuth
Bayreuth, Germany
Sep 2018 - Sep 2020
VR Software Developer Intern
Schaeffler AG
Herzogenaurach, Germany
Sep 2019 - Nov 2019
Working Student
Exasol
Nuremberg, Germany
Aug 2018 - Sep 2018
Software Engineer
HCL Technologies LTD.
Noida, India
Aug 2014 - Jul 2017

Education

M.Sc. in Computer Science
University of Bayreuth
Bayreuth, Germany
Oct 2017 - Nov 2020
B. Tech. in Computer Science and Engineering
Maharshi Dayanand University
Rohtak, India
Aug 2010 - Jun 2014

Portfolio

VR Work

Driving Simulator
VR Driving Simulator

Thesis Project: VR Driving simulator with mid-air haptic Navigation

View Details
VR Chat Room
VR Chat Room

VR room with voice chat and leap motion

View Code
Mid-Air Haptic Navigation
Mid-Air Haptic Navigation

Mid-Air Haptic Navigation Patterns using Ultrahaptics

View Details

Unity Development

Eye Tracking Analysis
Eye Tracking Analysis

Eye Tracking analysis in VR Driving Simulator

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Dynamic Navigation
Dynamic Navigation

Dynamic Navigation in VR Driving Simulator

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Voice Recording
Voice Recording and Playback

Voice Recording and Playback feature

View Code

Android Development in Unity

EspMunich Start Screen
Start Screen

Enter UserName

View Code
Menu Selection
Menu Selection Screen

Select Menu

View Code
Game Play
Game Play

Select one of the correct options

View Code

To check out more work please visit my GitHub profile:

View GitHub Profile

Project Details

Master Thesis

The usability of Mid-Air Haptics in Car Navigation systems
Unity C# Python AWS Ultrahaptics Tableau

While several studies have examined the usability of mid-air haptic sensations within the automotive industry, previous research has not yet examined the use of mid-air haptics sensations within in-car navigation systems. Therefore, this study aimed to assess whether mid-air haptic sensations could also be of use to in-car navigation systems. This study specifically aimed to examine whether the inclusion of mid-air haptic sensations within the in-car navigation system improves the user experience of the in-car navigation system and helps to decrease the amount of driver distraction in terms of lane deviation and the eyes off the road time.

The results indicate that the mid-air haptic patterns that were associated with specific navigation prompts helped drivers in understanding directions and reaching their destination in a timely manner. The study also indicated that people found the mid-air haptic sensations to be reassuring as they provide continuous feedback as to where one has to go. Additionally, it also made it easier for users to estimate the distance they had to travel before taking a turn. Moreover, the integration of mid-air haptic patterns within the in-car navigation system resulted in a smaller value for the mean lane deviation and a lesser eyes off the road time as compared to the mean lane deviation and eyes of the road time associated with the baseline condition which included a navigation system consisting of voice guided and visual navigation.

Mini Project

Multi-Player VR play area with voice chat and leap motion
Unity C# Unity Networking

The goal of this project was to build a VR meeting room, with leap motion hand interaction. The meeting room was built over UNET and could be accessed from anywhere in the world. In this, each user could be uniquely identified and all the hand movements were captured and sent to the network. The basic inverse kinematic algorithm was used to replicate the hand motion based on the controller's position.

View Project

Major Project

Benchmark Evaluation of Thunder X2 processor (HPC)
Linux C++ HPC DGEMM HPL

The goal of this project was to evaluate benchmark of the ARM Thunder X2 processor using HPL and DGEMM algorithm and then compare it with Intel's Core i7 and Xeon processors present in the University at that time. With standard gcc and clang compilers (the latest version present at that time) the performance of ARM Thunder X2 processor was not up to mark but with ARM compiler there was a significant increase in performance.

Seminar Project

Wireless VR
Java NetBeans Wireless VR Research

The main goal of this seminar was to understand the working of wireless VR - How data can be transmitted seamlessly with minimum latency. A side project was created called VR interpolated images to tackle the lag. In this when the user moves around the previous image that was in the frame will be interpolated as per the user head movement. The interpolation scheme replicated the row or column pixels of the image in the last frame depending on the movement.

View Project

Achievements

Videos

Past Project Video Portfolio

Thor's Hammer Visualization
(Warning: Reduce the volume while watching the video below)
Driving Simulator
(Warning: Reduce the volume while watching the video below)
Kiosk Visualization in VR
Implementation of A* Algorithm

CONTACT

Email:
Send Email
Saurabh.bagh@howtoabroad.com